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Holden
6th January 2007, 05:35 PM
uhhhh, what?

Izanami
6th January 2007, 06:14 PM
When you do a counter hold during say, a critical hit, you character goes into their hold stance almost instantly. I never liked that...makes any decent animation look bogus. They could've created special counter animations from specific stuns, not the same stuns for everything.

Cherrn
6th January 2007, 06:14 PM
I guess he means that the counter animation is more jerky than normal. I don't know how it has improved, though, as the last DoA I played was the second one on DC.

OUTSPOUNDED :(

Holden
6th January 2007, 06:38 PM
Oh, okay.

As opposed to Tekken and VF, where -every- move transition looks like that.

Izanami
6th January 2007, 07:05 PM
It's not the same as DOA is perhaps the only 3D game where you can happily, consistently, cancel your hit and block animations with a counter, lessening the quality of the smooth animation. At least with games like Tekken and VF the animation throughout their respective games are pretty consistent no matter what you do.

Holden
6th January 2007, 07:16 PM
err... never had that problem with any of my copies of DOA

Izanami
6th January 2007, 07:23 PM
So you're saying that cancelling a stumble animation with a counter hold doesn't belittle the animation's quality? It's the same problem you have with Tekken and VF - it makes the game look silly.

Holden
6th January 2007, 07:30 PM
Not to the same degree as VF or Tekken, no, and your counter-argument seems to be that DoA is worse because it has some (very minor) animation weirdness, whereas Tekken and VF are consistent(ly bad).

Hayabusa
6th January 2007, 07:51 PM
I kind of get Youzansen's point, since it does make you snap into the selected counterhold instantly. It's the only animation in the game I know which does it offhand.

In Tekken and VF everyone just kind of chops into place during certain attacks, so a noticably jerky motion doesn't have the same effect when someone jerks into a WGF or whatever. It's just one abnormally snappy motion amongst many.

Compare Brad (the cool drunken one, not the poofy kickboxer) and Shun Di for example. One of the reasons Brad's so weak in Doa is that he's incredibly well animated, and many of his moves leave him open while he shifts back into place.

Izanami
6th January 2007, 07:52 PM
I'm not saying DOA is totally crap animation wise, I'm saying DOA just looks silly in those instances and I wish they could do something about it. They decided to introduce new knockdown animations and relatively seamless hit string animations but when you see that cut short by a counter hold it just brings it down a few pegs. I wouldn't make noise if there were seperate counter hold animations for the specific situations the character is put under.

Hayabusa
6th January 2007, 07:53 PM
You are attacking an incredibly minor thing as far as I'm concerned, mind.

And hell, so long as the counter lands I don't think it looks bad at all. I've seen plenty of kung fu movies when someone is off balance and then suddenly smashes someone in the face with ridiculous speed.

It does look odd when you miss, however. Especially when you do so more than once in a row.

Holden
6th January 2007, 07:54 PM
and yet I continue to play Brad and have no interest in Shun Di.

i r grafix hore :(

Hayabusa
6th January 2007, 07:56 PM
Brad's great, though. Shun Di sucks balls. :<

Izanami
6th January 2007, 08:00 PM
If there's one thing I genuinely don't like in some 3D games is the fact that when you step around, your feet don't cross paths :s

I need to do my Sarah research if I'm going to try and take this game a bit more seriously than I did before. Tis funny that, costume wise, her default garb is still the only one I care about.

Hayabusa
6th January 2007, 08:35 PM
Jigsaw's avatar deems you as mad as a hatter with no hat to speak of.

Izanami
6th January 2007, 08:52 PM
I was always a default attire kinda guy. :(

Redux
12th January 2007, 09:03 AM
10 new screens @ Worthplaying:
http://www.worthplaying.com/article.php?sid=39852&mode=thread&order=0

ninjuichi
12th January 2007, 11:41 AM
I guess I should put this in a current post.

This link (http://gamenyarth.blog67.fc2.com/) has feeds to various game sites for news, but also sites with the latest match vids for VF5 (aswell as arcana heart, GGXX:AC and Melty Blood.)

Hurfdurfdurf
13th January 2007, 01:32 PM
Are there any vids or pics of Sarah in her second costume? Most links here are either japanese or broken.

ninjuichi
13th January 2007, 04:29 PM
If Japanese vids are a problem, there's always youtube or divx stage6.

Jigsaw
13th January 2007, 08:16 PM
<-

Hurfdurfdurf
14th January 2007, 04:05 AM
Jag har sett den där bilden, Jigsaw! :P Why do you think I want more of it? ;D

ninjuichi
8th February 2007, 05:38 PM
PS3 version is out in Japan. Anyone pick it up?

Holden
8th February 2007, 07:10 PM
I'm sure DYLE will.

He has a hot wife job, after all.

Jigsaw
8th February 2007, 08:29 PM
Buying a PS3 and VF5 today. Annoyingly the Virtua Stick sold out on preorders though, so getting one might be tough. :/

Internet
8th February 2007, 10:56 PM
I'm sure DYLE will.

He has a hot wife job, after all.
Right after I finish TFing her!

Orphen
8th February 2007, 11:49 PM
Please tell me you mean Titty Fuck, cause if its not Im scared.

Dick Nation
9th February 2007, 12:48 AM
How nice it must be to be completely and entirely oblivious to Garou's existence.

Redux
9th February 2007, 04:21 AM
Don't worry about not having the 'Virtua Stick High Grade' stick. Apparently it's defective and Sega stopped selling it and tries to find what's wrong.

Also 30.000 sales of VF5 in Japan on its first day..

Izanami
9th February 2007, 04:31 AM
heh, I knew some shit like that would happen - hope they fix that 'defect' soon.

MidwayMan
9th February 2007, 06:02 AM
this is surely shaping up to be as good as mortal kombat 3

Hayabusa
9th February 2007, 06:30 AM
http://kotaku.com/gaming/virtual-fighter-5/japan-mehs-virtua-fighter-5-235276.php

Ouch.

Also: Lol, PS3.

Jigsaw
9th February 2007, 08:24 AM
http://www.josefaxner.com/wp-content/uploads/2007/02/kc280013.jpg

:)



Been playing it for a few hours now, and the VSHG that I miraculously found (living in backwater country has its perks) - for under 7000yen - works like a charm. The port IS disappointing after Evo; the training mode is vastly dumbed down, I liked VF4E's customization interface a little better, and overall the amount of goodies are simply very much reduced from the last offering. I did know all this going in though, so it doesn't upset me all that much. And, I mean, at the end of the day, I still have VIRTUA FIGHTER FIVE, for FREE, in MY ROOM. That's pretty god damn awesome. :D

cka
9th February 2007, 08:25 AM
http://kotaku.com/gaming/virtual-fighter-5/japan-mehs-virtua-fighter-5-235276.php

Ouch.

Also: Lol, PS3.

ouch indeed, how dare they not buy the home port when they've got thousands of arcade cabinets to play it on against other people

Internet
9th February 2007, 08:36 AM
Ouch man.

Nas Lost :(

Holden
9th February 2007, 09:26 AM
lol @ stick bigger than console

Minx
9th February 2007, 09:34 AM
AsoBitCity in Akihabara had a hands-on for customers that was so slow, a Sega employee apparently killed time by playing the title alone.

http://img231.imageshack.us/img231/869/20070208h09ey5.jpg

Man, this shit isn't funny anymore.

Ultimate Jesus
9th February 2007, 10:31 AM
lol @ stick bigger than console
I'll admit I know nothing about how joysticks are made, but why is there so much empty space on the left of the actual stick?
How heavy is the joystick Jigsaw? How many blows would it take to bludgeon a man to death with it?

Now that I think if it, this is the first time that I've actually seen what the Playstation 3 console actually looks like.

Holden
9th February 2007, 10:46 AM
I'll admit I know nothing about how joysticks are made, but why is there so much empty space on the left of the actual stick?

So that a spectator can comfortably seat himself to watch you play.

Presumably so you can rest your arm there. Jesus Christ what a huge motherfucker that is.

Minx
9th February 2007, 10:51 AM
The Dreamcast stick dwarfed its host machine even more.

Grymmrosso
9th February 2007, 10:57 AM
Just saw saw the final battle on Youtube. Wolf pulled an F5 on Dural.

Holden
9th February 2007, 11:05 AM
The Dreamcast stick dwarfed its host machine even more.

No. I have one. It was wider, yeah, but not -vertically taller-.

Minx
9th February 2007, 11:52 AM
lol

Korigama
9th February 2007, 01:22 PM
Regarding that stick...

http://ps3.ign.com/articles/763/763186p1.html

Hayabusa
9th February 2007, 01:43 PM
ouch indeed, how dare they not buy the home port when they've got thousands of arcade cabinets to play it on against other people
Absolutely! I'm sure that Sega and Sony are sitting back in a comfortable reclining chair, swigging tea and happily thinking the very same thing after porting it over to the PS3.
Been playing it for a few hours now, and the VSHG that I miraculously found (living in backwater country has its perks) - for under 7000yen - works like a charm. The port IS disappointing after Evo; the training mode is vastly dumbed down, I liked VF4E's customization interface a little better, and overall the amount of goodies are simply very much reduced from the last offering. I did know all this going in though, so it doesn't upset me all that much. And, I mean, at the end of the day, I still have VIRTUA FIGHTER FIVE, for FREE, in MY ROOM. That's pretty god damn awesome. :DI do have to admit that the cut down training mode is a personal nightmare. I loved how VF4 Evo tried to show the unwashed and filthy masses how to play the game without compromising on the level of skill they'd need to use in order to do so.

...you got it for free?

Jigsaw
9th February 2007, 02:49 PM
The stick is a great size, IMO. Not as big as the RAP, but you're not cramped either. Sits great in your lap, and it's not heavy enough to be uncomfortable (around 2.8kilos). I think the photo is slightly misleading; the actual body of the stick isn't as tall as the PS3, and depth-wise it's smaller as well. Also it does weigh less than half as much as the console.

By free, I mean I don't have to feed my PS3 100-yen coins for credits.

Jigsaw
10th February 2007, 07:54 AM
In other news, the Virtua Stick does NOT work with PS2 games. :/ So much for being able to retire the PS2...

high fructose corn syrup
10th February 2007, 10:19 AM
No awesome training mode? :(

The Vinny Mac
10th February 2007, 11:43 AM
I really liked the training mode in Evo. Beating that was more satisfying (and more difficult) than beating most games.

What I'm concerned with is how much customization shit is in this one, but it hasn't been out too long so I can't really find any info on the accessories.

Jigsaw
10th February 2007, 07:30 PM
The items should be same as in the arcade Version B, there's plenty of info on that. www.hk-vf.net for instance has nice (if possibly incomplete) lists for all characters.
If you haven't kept up, it can easily be summarized as "there's a bazillion more customization options than in 4". There are loads more items, and the item slots have been increased from 4 to about 10.

In 5 you get two training modes; Command Training and Free Training. CT lets you go through a character's movelist, and there's a Time Trial, where you go through all moves as quickly as you can. Complete it with one character and you unlock the training stage for VS play. If you look up moves in the command list, some moves let you watch a CPU demonstration, to give you an idea of the timing; these are mostly multi-part or other wise difficult to perform moves. There are no tips/hints on how to perform moves like there was in Evo.

Free Training I haven't touched yet, but it's pretty much what it sounds like. Since I haven't tried it myself I can't confirm it yet, but I heard that they removed or dumbed down the options for recording motions for the CPU dummy (although they added the ability to let a 2nd player control the dummy). That's it as far as training goes.


Quest is a little different from Evo, but IMO it's not clearly better or worse. The first major difference that jumps out at you is that this time you get to choose from all the arcades right from the start. The arcades all have different clienteles, so you can choose to go the one that fits your level the best. When you go to an arcade, you get the choice between three machines to play on, effectingly letting you choose between three opponents. After beating enough people you're invited to play in a tournament, much like in Evo. However this time the "official" tournaments are held at a separate venue, while the arcades themselves have smaller tourneys, usually with cash as prize. One change I like is that in VF5, when you beat someone, chances are they'll stick in another credit and challenge you again. It's cool, cause it kinda adds to the "realism" of it, so to speak. However once you lose a match, you're kicked off the machine; there are no continues.

Two things that do disappoint me about Quest aren't really changes from Evo, but rather stuff that is in the arcade version but somehow didn't make it here. The first one is the money; in the arcade version you get money ALOT easier. Basically every time you lose a match, you get a certain amount of money, depending on how many people you beat (and presumably their rank) before you lost. In the PS3 version, you only get money from Item Battles and tourneys, like PS2 Evo (not sure what it was like in the arcade). Item Battles do seem alot more common than in Evo though, so that is a plus.
The other thing I don't like is that they removed the Quest Orders. That ties in to the money issue as well, because they would account for a decent chunk of the money you made in Evo. Overall, I get the feeling that buying items for customization is gonna take a LONG time, cause there's a billion of them and most of them cost quite a bit. Many items can only be won in Item battles, though, and that's nice I guess. Although I'm sure some of them are going to be difficult enough to get to cause their fair share of frustration on their own...

high fructose corn syrup
10th February 2007, 08:24 PM
It was always so exciting to win an item in Evo, but you would quickly run out of new ones to win at a chest level, so having more sounds cool. I would end up using those items over store ones, because I was proud I won them at random.

Redux
11th February 2007, 04:35 AM
http://www.destructoid.com/vf5-720p-really-that-would-suck-29765.phtml

Jigsaw
11th February 2007, 06:57 AM
However once you lose a match, you're kicked off the machine; there are no continues.
Disregard this; once you're booted off a machine, you can just hop on the same one again and you'll continue fighting the person who beat you.

edit: Oh, and apparently you can get money when losing as well, but seems somewhat random, and I've never gotten more than 50.

Hayabusa
11th February 2007, 03:47 PM
I just went to the PS3 VF5 board on Gamefaqs. Holy fucking shit that was a mistake.

I'd honestly rather nail my right testicle to a plank of wood and shave the other one down to nothing with an industrial strength grinder whilst drinking the blood and gunk that spews out of it than ever have a conversation with any of these people. :|

Vincent
11th February 2007, 04:27 PM
A vast majority of the game boards on GameFAQs devolve into winding Vortexes of Stupid and aren't worth risking your IQ points attempting to either comprehend or even read. I thought that was common knowledge amongst everyone.

I do have to admit that the cut down training mode is a personal nightmare. I loved how VF4 Evo tried to show the unwashed and filthy masses how to play the game without compromising on the level of skill they'd need to use in order to do so.
VF4E's training mode was nothing short of exemplary and I'm disappointed to see another like it absent from VF5. If I ever get to play VF5, though, there's a very slight chance I won't miss it.

Who am I kidding? I'll be begging for it.

Jigsaw
11th February 2007, 07:29 PM
Well I would say that for anyone who's interested in getting into VF with VF5, it's probably a good idea to get Evo just for the training and tutorial modes. VF5 brings alot of new stuff to the table of course, but the fundamentals are still the same and the majority of things you'd learn in Evo still apply in 5.

Holden
11th February 2007, 07:35 PM
Well I would say that for anyone who's interested in getting into VF with VF5, it's probably a good idea to get Evo just for the training and tutorial modes. VF5 brings alot of new stuff to the table of course, but the fundamentals are still the same and the majority of things you'd learn in Evo still apply in 5.

I've been trying to find a working EVO torrent to no avail

Hayabusa
11th February 2007, 07:56 PM
(Still waiting for blurry digital camera shots of Sarah's posterior from Jigsaw's TV)

I grabbed a torrent of Evo a few months back - and I feel entirely justified, because I lost my original. A real box housing a backup copy. :<

Isn't it, like, 20 cents in America now?

Internet
11th February 2007, 09:57 PM
Are there any new game mechanics to learn?

Jigsaw
12th February 2007, 02:01 AM
A couple. The major new feature is the Offensive Move. Press P+K+G during an evade (now called Defensive Move) to go into a wider sidestep. The OM is meant to be used when you have frame advantage, and if successful can move you to your opponent's side, or even behind their back. However, a mistimed OM can leave you vulnerable and open to sidehits.

Sidehits are another new thing; instead of going into normal hitstun, if you're hit from the side you'll now go into a new sidehit stun. Sidehits often cause very long hitstun and/or stagger, so if the conditions are right you can do some pretty massive damage. Most if not all characters have been given new throws that are specifically designed for setting up sidehits.


Another change from Evo is the re-introduction of the zero-frame throws from VF3. Basically, if you're in a situation where a throw will be guaranteed (IE your opponent is in a disadvantage of 14 frames, or whatever the startup for the throw is), the throw will connect immediately without going through the grabbing motion. 0F throws are still escapable, but they can catch you off guard. I THINK you'll get a 0F throw against an opponent who's just standing there guarding, but I'm not quite sure.

Juggles are also a little different with the introduction of "rebounces". A rebounce is basically a move that when used in a juggle, slams the opponent into the ground and bounces them back into the air. Rebounce moves are techrollable, but it's very difficult. Overall it's little more than a cosmetic update, but it does give the combos a different feel. They've also given Jeff and possible some other characters throws to be used as juggle enders.

Also, I'm not sure I'd call it a new "game mechanic" as such, but due to lots of small tweaks the overall balance between striking and throwing is a little different. For example, both throws and 2P - the attack most commonly used to stuff throw attempts in Evo - are slightly slower. 2P is also different in the sense that the startup is now longer if you do it from a neutral position than from a full crouch (the crouching 2P is the same speed as in Evo I believe). They've also introduced "throw clashes", where if a striking attack and a throw attempt connect at roughly the same time, the attack won't hit cleanly, but rather both players go back to a neutral state without taking any damage. (This is a boost to throws, as in previous VFs any striking attack would ALWAYS beat a throw)



Like always though, if you're familiar with previous VFs, you'll be right at home with the new one.

5Hlvwww7ZFk

In this clip you can see some of the new stuff demonstrated.
-Pai starts off the first round with a typical rebounce combo.
-at 1:45, Pai uses a throw that sets up for sidehits, and follows it up with a combo. The blue hitflash indicates a sidehit.

Hayabusa
12th February 2007, 03:50 PM
For example... 2P - the attack most commonly used to stuff throw attempts in Evo
Huzzah! I hated the priority that move had before, I really did.

The Vinny Mac
12th February 2007, 06:42 PM
What's Brad Burns like in this one? I heard he was overall better.

The reason I've been looking into an arcade stick for this game is because I whipped out Evo and had a hard time pulling off some of his moves with a standard controller. I don't know if it was the rust or that I was predominantly a Kage player, but all P+K+G Slipping made my thumb hurt, and using one of those hot buttons (L2 in this case) made me end up missing it half the time.

Jigsaw
12th February 2007, 08:33 PM
Brad's been boosted like crazy and is considered one of the strongest characters in the game. I've never played him so I couldn't tell you WHAT's different, but I know he's gotten alot better.

I flipped through the latest Weekly Famitsu a few days ago, and it had a tier list... I don't remember it in all, but it's roughly something like this:

Top: Eileen
Upper mid: Vanessa, Shun, Brad
Mid: Akira, Kage, Lei-Fei, Pai, Lau, Goh, Aoi, Wolf, Lion
Lower Mid: Sarah, Jacky
Low: Jeffry, El Blaze

I know Eileen is the best and Blaze is the worst, and I'm pretty sure about the ones following Eileen, but the rest is kinda hazy...


Also yes, VF on a pad is not fun. I can't really imagine playing Akira, stance-heavy characters or even doing stuff like multiple throw escapes being very easy. And no matter how quick and accurate you get with a pad, there's just SO much button-pushing going on that your hands/thumbs are going to get very very tired, at the least.

high fructose corn syrup
12th February 2007, 08:46 PM
Also yes, VF on a pad is not fun. I can't really imagine playing Akira, stance-heavy characters or even doing stuff like multiple throw escapes being very easy. And no matter how quick and accurate you get with a pad, there's just SO much button-pushing going on that your hands/thumbs are going to get very very tired, at the least.
I'm pad-only and i think VF has put a permanent indent in my left thumb.

Hayabusa
12th February 2007, 08:47 PM
Top: Eileen
GRRRAAAARRRRGHHHH!!! I fucking knew it. I FUCKING KNEW IT! The minute some shitty character who'd get pulped in real life is applied to a fighting game, their magical little girlness propels them straight into the top tier.

I'm sick of this. SICK of this.

Holden
12th February 2007, 08:53 PM
GRRRAAAARRRRGHHHH!!! I fucking knew it. I FUCKING KNEW IT! The minute some shitty character who'd get pulped in real life is applied to a fighting game, their magical little girlness propels them straight into the top tier.

I'm sick of this. SICK of this.

...it's occurred in other fighters?

Hayabusa
12th February 2007, 09:13 PM
Fillet Mignon, Bao, multiple bastards from history.

Grymmrosso
12th February 2007, 09:16 PM
you hate kid fighters that badly?

Holden
12th February 2007, 09:19 PM
Fillet Mignon, Bao, multiple bastards from history.

but uh, Mignon sucks.

And Bao has always been garbage.

Hayabusa
12th February 2007, 09:23 PM
but uh, Mignon sucks.

And Bao has always been garbage.
Very, very true.
you hate kid fighters that badly?
When they're scampering around going 'tee hee' and beating the living fuck out of people who should be ripping them clean in half, yes. If they're clearly better than most other characters through some 'comical' attack, up my disgust by 25%.

Top Tier Neckbreaker!
12th February 2007, 09:28 PM
And Bao has always been garbage.

df+D x * LOL

Hayabusa
12th February 2007, 09:29 PM
Yes. A wonderful, honourable way to win a fight, that.

blockhead
12th February 2007, 09:30 PM
Very, very true.

So what's your point then? :x

Also, it's not so bad when the characters in question actually use decent fighting styles.

Mignon is a fucking WHITE MAGE who attacks people with goofy shit, so she sucks. Eileen uses monkey-style kung fu tho, which makes her fine by me. :3

Hayabusa
12th February 2007, 09:34 PM
That they fucking suck balls and I hate them? I thought my point was pretty obvious. Holden was talking about their tier level, I was deliberately misunderstanding and responding about them, themselves.

Holden
12th February 2007, 09:35 PM
Someone post pics of this Eileen.

Holden
12th February 2007, 09:35 PM
And for the record, Momoko is precious.

Hayabusa
12th February 2007, 09:36 PM
And for the record, Momoko is precious.
When found strangled in an alley.

blockhead
12th February 2007, 09:43 PM
That they fucking suck balls and I hate them? I thought my point was pretty obvious. Holden was talking about their tier level, I was deliberately misunderstanding and responding about them, themselves.

Yeah, that second part was where it got confusing. And Jigsaw was talking about VF tiers, nobody said anything about magical girl tiers except you. reading is fundamental lolz

I think Kula Diamond is actually the only cutesy character besides Eileen who's actually recognized as being top-tier gameplay wise.

Holden
12th February 2007, 09:45 PM
When found strangled in an alley.

She's awesome.

edit: Ditto Kula

blockhead
12th February 2007, 09:46 PM
Someone post pics of this Eileen.

Have a look at this (http://youtube.com/watch?v=XdaZhaN5MFk).

Hayabusa
12th February 2007, 09:47 PM
Kula's okay, actually. And while I've no proof, nor any intention to go out and get proof, I'm sure there's more of these yelpy little fuckers in various games that are top tier and hideously annoying. I tend to blank them out as much as humanly possible.

'Magical jab!' (Instant death)

Top Tier Neckbreaker!
12th February 2007, 09:48 PM
Kula is great. Momoko makes Bao look cool.

Hayabusa
12th February 2007, 09:53 PM
I just came up with a great idea: a magical girl character who's actually a random select icon!

You start the match, this deformed little ten year old skips in with hearts flowing from every step and 'Pyon' sound effects gushing from every pore, she says something like 'Chuu desuuuuu' in her intro pose and then she gets run over by a truck or hit by an airplane and killed instantly. Then the dead character is replaced by a better one at random!

Hmm, I feel like putting on Evo and trying out Vanessa right now. In fact, I think I will!

Hey, wasn't Shun's booze replaced by coffee or something in the Western Saturn versions of VF2?

Grymmrosso
12th February 2007, 10:02 PM
nope.

Hayabusa
12th February 2007, 10:08 PM
Or something? Maybe I'm just remembering the VF kids one where it's replaced with coke, but needless and inane censorship is something Sega of America excels at.

Oh tits. That reminds me, no abs for Vanessa in my copy of Evo. :<

Holden
12th February 2007, 10:12 PM
Momoko is awesome. Hell of a lot better addition to the roster than Elisabeth Blanctorche, who is all kinds of yawn. You guys need to get eyes and brains beyond the obvious knee-jerk OH GOD IT'S A CUTE LITTLE GIRL.

She's the same age Athena was in KOF94.

Also, judging from that Youtube vid, there is absolutely nothing wrong with Eileen.

Hayabusa
12th February 2007, 10:13 PM
Momoko is awesome. Hell of a lot better addition to the roster than Elisabeth Blanctorche, who is all kinds of yawn.
(Spits)

Holden
12th February 2007, 10:15 PM
Sorry the truth hurts. Maybe when Elisabeth picks up some kind of personality, or charisma, or anything other than a set of intimidatingly large breasts, which are not exactly a unique feature in King of Fighters.

Hayabusa
12th February 2007, 10:16 PM
So do malicious, bizarre lies like that one.

I don't really care much about Elizabeth, but Momoko needs to be drowned. I mean, has she ever been in a doujin scene with B. Jenet? Has she buggery. And if she ever did, it would suck.

For obvious reasons. And you say she's the same age as Athena? What?

Holden
12th February 2007, 10:19 PM
Momoko's more than worthy of inclusion on the same roster as Yuri Sakazaki. Sorry to see you so painfully wrong, it doesn't usually seem to happen.

I'd also go out on a limb and say Eileen is the most interesting character I've seen in VF so far.

Top Tier Neckbreaker!
12th February 2007, 10:21 PM
anything other than a set of intimidatingly large breasts

So, you prefer delicious flat chests? And I prefer little personality and hot body to an annoying personality and, well, nothing. For cute I take Kula, who has a good design.

Face it, Holden, liking Momoko is just one step away from fapping to British Bear Boy.

Holden
12th February 2007, 10:21 PM
For obvious reasons. And you say she's the same age as Athena? What?

As Athena was when she got started.

She's in frigging high school. You know. Like Athena was/maybe is, she's pretty stupid. Like Kyo of old. Like Yuri? She's just flat. She's actually got a special intro with Vanessa where she asks how she got hers to grow so big LOL

Holden
12th February 2007, 10:24 PM
So, you prefer delicious flat chests? And I prefer little personality and hot body to an annoying personality and, well, nothing. For cute I take Kula, who has a good design.

Face it, Holden, liking Momoko is just one step away from fapping to British Bear Boy.

Good thing that one step is the existence of a vagina.

Oh, I'm sorry. I forgot the only basis for character design was ability to jerk off over them. I guess that makes all Terry Bogard fans flaming faggots.

Anybody can slap two giant wobbly tits on a character and march it out the door. Go write an essay about how awesome Kokoro is and get back to me.

Let's see. Her Athena impersonations are actually funny and charming, she uses a legitimate martial art (capoiera), and has interesting unchained circle-style gameplay... as opposed to Bao, who legitimately was a nine year old, kind of squinched his eyes shut and flailed his arms as his fighting style, and who you could completely master in under 15 minutes.

You fail.

Hayabusa
12th February 2007, 10:25 PM
Momoko's more than worthy of inclusion on the same roster as Yuri Sakazaki. Sorry to see you so painfully wrong, it doesn't usually seem to happen.

I'd also go out on a limb and say Eileen is the most interesting character I've seen in VF so far.
Yuri's great.

And the reason I'm rarely wrong is because I never am. Ever. You'll find hen's teeth with fillings before you see me with something even vaguely indicative of my potential wrongness.

And yeah, if you like Momo(spit)ko, I can see you liking Eilieen as well.

Now, reasons why Momoko deserves to be run over by an active lawnmower:

- That super where she sticks her leg out and rotates a lot in a three frame animation.

- Her jumping LP or LK where she goes 'Nya' a lot. Perform this repeatedly for hilarity on a grand scale.

- The fact that she goes 'Nya' a lot.

- Oppai ya oppai ya!

Augh, and I didn't think I'd ever be so hideously disillusioned with your apparent lack of taste. :( ;_; :( ;_; :( ;_; :(

Hayabusa
12th February 2007, 10:28 PM
Oh, I'm sorry. I forgot the only basis for character design was ability to jerk off over them.
It is a large part of my appreciation for female characters, these days. :D

Seriously, though. Her gameplay mechanics don't appeal to me at all, and watching characters like Geese getting slapped around by ineffectual looking kicks and slaps has always struck a sensibility nerve deep down within me.

So, are you going to ask me for that Jenet and Elizabeth doujin, or what? Just so you can reaffirm how much you hate Elizabeth, of course.

Holden
12th February 2007, 10:31 PM
It is a large part of my appreciation for female characters, these days. :D

Seriously, though. Her gameplay mechanics don't appeal to me at all, and watching characters like Geese getting slapped around by ineffectual looking kicks and slaps has always struck a sensibility nerve deep down within me.

Shit, I hope you never get into a fight with a wing chun master. You'd kill yourself from shame.

So, are you going to ask me for that Jenet and Elizabeth doujin, or what? Just so you can reaffirm how much you hate Elizabeth, of course.

I said aside from the breasts she's all kinds of yawn. Gimme.

Hayabusa
12th February 2007, 10:33 PM
Shit, I hope you never get into a fight with a wing chun master. You'd kill yourself from shame.
My last fight with Bruce Lee ended in a draw, you know. I had a cold that day.

Anyway, check the doujin thread in about five minutes. Gotta upload it.

Top Tier Neckbreaker!
12th February 2007, 10:36 PM
Oh, I'm sorry. I forgot the only basis for character design was ability to jerk off over them. I guess that makes all Terry Bogard fans flaming faggots.

But Terry has an awesome personality and background, and Momoko has nothing besides "cute loli" (and the cute part is extremely debatable).

Anybody can slap two giant wobbly tits on a character and march it out the door. Go write an essay about how awesome Kokoro is and get back to me.

Because cute fanservicey little girls have little representation in games and anime, I know. It's something that requires a lot of effort and thought.

You fail.

You are the one who likes Momoko, not me :smalltran

Holden
12th February 2007, 10:40 PM
Err... if anyone's the crazy pedophile here it's you, Garg. I've just been mentioning that her design, for what it is, is carried off well, she has an interesting fighting style, etc... and yet, despite her almost complete lack of sexual representation within the game you're harping on 'loli,' chest size, calling her 'fanservicey' ... HMMM

It's okay dude, you can admit it. We let GEL and Racewing run free here.

Hayabusa
12th February 2007, 10:42 PM
Shit, I hope you never get into a fight with a wing chun master. You'd kill yourself from shame.
Awww, fuck! I totally missed an opportunity for a hilarious 'sticky hands' comment here. >:|

Holden
12th February 2007, 10:49 PM
also Eileen appears to be a teenager, I can see tits in that vid. So. REALLY dunno where Hayabusa's coming from with Bao comparisons.

Mignon isn't even a 'little kid,' she's just a horrible design period.

Top Tier Neckbreaker!
12th February 2007, 10:50 PM
Holden:

But that's what she is, even if you don't admit it. She's designed to appeal the typical 4chan's /c lurker type of guy. Kula too, but at least she's interesting in other ways than just being "cute".

Then, if I'm some perverted guy who imagines things, why should everyone like Elizabeth just for the tits? She has a cool design and apparently has a major role on the plot.

almost complete lack of sexual representation

Ahem, doesn't she have a win pose or something with Athena, that, well, perverted minds like mine can take as fanservice?

Hayabusa
12th February 2007, 10:51 PM
also Eileen appears to be a teenager, I can see tits in that vid. So. REALLY dunno where Hayabusa's coming from with Bao comparisons.

Mignon isn't even a 'little kid,' she's just a horrible design period.
Bao's not a girl, either. It's the whole 'supposedly cute / magical character which would get smashed up badly in real life, yet happens to be hard as fuck in the game' thing.

Eileen's 12, by the way, so get your pants back on.

I do remember being hideously wrong about how crap she'd be when the initial pictures of Lili arrived, but since I'm never wrong it turns out it was actually another Hayabusa posting under my name. The prick.

Holden
12th February 2007, 10:57 PM
But that's what she is, even if you don't admit it. She's designed to appeal the typical 4chan's /c lurker type of guy. Kula too, but at least she's interesting in other ways than just being "cute".

err... Kula has actual, you know... breasts. She's just retarded. And Kula's portrayal is completely nonsexual in any case.

Then, if I'm some perverted guy who imagines things, why should everyone like Elizabeth just for the tits? She has a cool design and apparently has a major role on the plot.

Not that you'd know at all what it is, since the only info we get is that she knows Ash and he appears to have 'gone rogue' in some way. And her design bores the shit out of me. She's seriously near the absolute bottom of the heap as far as KoF female designs go, just above Hinako.

Either they explain her in XII or she's a wasted character.

Ahem, doesn't she have a win pose or something with Athena, that, well, perverted minds like mine can take as fanservice?

To exactly the same degree as the one where Diana appears and hugs Kula, yes. In other words: only if you're Racewing.

Bao's not a girl, either. It's the whole 'supposedly cute character which would get smashed up badly in real life, yet happens to be hard as fuck in the game' thing.

Eileen's 12, by the way.

Huh. Doesn't look it in the vid. Then again, I don't see any other characters for size comparison.

Aaaand again, Momoko's like 15-16, is accomplished in capoiera, and is a psychic. Decent enough credentials for inclusion on a third-string KOF team.

Hayabusa
12th February 2007, 11:01 PM
Aaaand again, Momoko's like 15-16... and is a psychic.
...psychic, eh.

(eats gerbils)

And age has nothing to do with it, really. It's how they act like little girls that gets me, and the reason why characters like Karin Kanzuki succeed where others fail. I mean, imagine Heidern prancing about going 'Nya' a lot.

Actually, that would be really, really funny.

Internet
12th February 2007, 11:07 PM
It's called "New character syndrome" guys. New characters are ALWAYS overpowered.

Anyway though, Bao is still, and will always be, awesome.

Hayabusa
12th February 2007, 11:11 PM
He does have a cool hat.

Holden
12th February 2007, 11:20 PM
It's how they act like little girls that gets me

I guess that would put Athena, Kula, Sakura, and Yuri on the pile then, too.

Hayabusa
12th February 2007, 11:23 PM
It's a complicated thing, and is affected by degrees of childishness. Silly can be fun.

Holden
12th February 2007, 11:28 PM
It's a complicated thing, and is affected by degrees of childishness. Silly can be fun.

And that's why Momoko works.

Izanami
13th February 2007, 01:46 AM
Oi, I find Hinako hard to hate :(

I don't like Momoko as well - and she's meant to be 15~16? I find that hard to believe. She's not a strong character in XI, but she's one of those ultra-cutesy annoying types I don't like...of course, you'll find a group of gamers that love her so smithereens, just like you find people who would scratch the part of their DVD where she lives.

As for Athena, Yuri, Kula and Sakura - they aren't portrayed as cutesy characters throughout their existence so more people will like to them more than Momoko, who's in cute mode 24/7.

Jigsaw
13th February 2007, 02:00 AM
Eileen's 12, by the way, so get your pants back on.
Yeah, uh, point me to a source to that, please. None of the official sites (JP, JP/US/EU PS3) nor the game's manual mention anything about characters' ages.
I reckon Eileen isn't any younger than Lion was in VF2. Or Pai in VF1.


I DO see where you're coming from but I think you're vastly overreacting. Eileen doesn't come near even someone like Xiaoyu in childish-/silliness, and uses a legit (cool) fighting style.
For the record I hate Mignon and most characters of her ilk (but I do like Momoko).

It's called "New character syndrome" guys. New characters are ALWAYS overpowered.Kind of irrelevant, but it doesn't really apply to VF. El Blaze is bottom tier, and both Brad and Goh were pretty low-tier in Evo. But yeah, obviously this is their first go, and I fully expect Eileen to be toned down in the next version of the game.

Jigsaw
13th February 2007, 02:09 AM
Oh, and as for censorship, Shun is usually drinking tea in the western VF releases (the kanji on his bottle is changed from 酒 to 茶, and his face doesn't get red). I'm not 100% which games they made those changes in (if not all), but I'm pretty sure it was in 3tb as well as both versions of 4. And as I'm sure you're aware, Vanessa's 1P (good) outfit was removed completely from the western versions of Evo.

Hayabusa
13th February 2007, 02:31 AM
Yeah, uh, point me to a source to that, please. None of the official sites (JP, JP/US/EU PS3) nor the game's manual anything about characters' ages.
You'd be right. She's actually 14 (http://www.1up.com/do/feature?pager.offset=1&cId=3156003), it turns out. I'd heard she was 12 around the time VF5 was first released, and nothing really contradicted that very much at the time.

Also, I don't think I'm overreacting. I haven't smashed up a single table yet, and as far as Xiaoyu is concerned, she also makes me want to hurt things. In Tekken 3 she was utterly despicable, and in Tekken 5 she actually became semi-retarded and undid all the goodwill I felt towards her new T4 appearance. That intro where she says she's scared and spazzes out? Jesus McChrist.

And yeah, it's the red face I'm remembering being taken out for Shun Di.

EvilNeil
13th February 2007, 04:49 AM
I've always been militantly anti-Momoko, but Holden makes a good point. It seems to be one of those unfortunate things about the internet, that children (along with, er, everything else) automatically become sexualised. Whether you're lusting after them like GEL and Furix, or pre-emptively defending them from the same - you're still making the same basic assumption, that they exist purely in a sexualised light and no other viewpoint is ever even considered in the race to point accusatory fingers.

And I suppose a lot of it depends on your interpretation of SNK's motives - did the designers one day decide to put a young cute girl in, because she's cool, or did they think rather more cynically 'hey let's cash in on the loli craze' and exploit the ever-increasing Japanese nerd's love of 'underaged cutesies'?

As a character type they do seem to be on the increase. A decade ago Athena and Sakura in school uniforms were considered quite racy (pun intended) and unusual amongst their always-twenty-something-plus curvy female peers, but if you assume that barely-legal titilation is indeed these companies' goals, then these days we've got gothic lolitas in KOF, Ingrid in CFJ and games where the entire cast is made up of school-age (and younger) girls (Arcana Heart) all cashing in.

I personally find it hard to believe it's all harmless fun. The DOA games show how far the balance between a need for noteriety and integrity is skewed towards the former. And whether it's just a fashionable trend, or something put in to make the games more popular, or even genuine loli-pandering it still seems kind of uncomfortable. Not sure whether that says more about me than SNK, I hope not. :D

Hayabusa
13th February 2007, 05:33 AM
Ssh! You're giving those bastards in Australia more grounding in their Lili case!

Truth is though, while I definitely don't want to see Momoko appear in any doujin I find, I also don't like the way that the character is designed or how she acts. The whole loli sexualisation thing doesn't factor into it, really. I hate most irritating kids in games, female or not.

Take away the whole 'OMG NO TITS SEXY' thing and you've still got a character I just don't like at the end of the day.

...where did the sexualisation thing become an aspect of this, anyway? It wasn't part of my initial reasoning, which was more the idea that somebody like Akira getting pummeled by some ephemeral waif simply shouldn't happen.

Also, Doa's integrity has never been in question - it's something that's stayed unbendingly (lol) honest with itself.

Holden
13th February 2007, 09:19 AM
As for Athena, Yuri, Kula and Sakura - they aren't portrayed as cutesy characters throughout their existence

Clearly, clearly, you have never even seen a fucking picture of Kula.

Holden
13th February 2007, 09:24 AM
As a character type they do seem to be on the increase. A decade ago Athena and Sakura in school uniforms were considered quite racy (pun intended) and unusual amongst their always-twenty-something-plus curvy female peers, but if you assume that barely-legal titilation is indeed these companies' goals, then these days we've got gothic lolitas in KOF, Ingrid in CFJ and games where the entire cast is made up of school-age (and younger) girls (Arcana Heart) all cashing in.

Quick aside... Ninon is an adult. Goth-lolita is a Japanese fashion trend. :X

Holden
13th February 2007, 09:28 AM
Truth is though, while I definitely don't want to see Momoko appear in any doujin I find, I also don't like the way that the character is designed or how she acts. The whole loli sexualisation thing doesn't factor into it, really. I hate most irritating kids in games, female or not.

Take away the whole 'OMG NO TITS SEXY' thing and you've still got a character I just don't like at the end of the day.

...where did the sexualisation thing become an aspect of this, anyway? It wasn't part of my initial reasoning, which was more the idea that somebody like Akira getting pummeled by some ephemeral waif simply shouldn't happen.

Ask Garg. He arrowed in on it faster than Racewing with a pack of bloodhounds.

Momoko is awesome. She basically fills the same niche for the Psycho Soldiers that Shingo does for Team Japan-- except the Athena worship is cute instead of vaguely pathetic, she harasses Vanessa about her boobs, and she's a complete bitch to Kensou.

I wub her.

Jigsaw
13th February 2007, 09:39 AM
Not that it's going to change your view of Eileen, nor mine, but I'd like to add to the record that I'd hardly take some 1up moron's "She's like, 14" as canon. Especially not someone who thinks this (http://www.virtuafighter.jp/image/cha_09_p02.gif) is a "school gym outfit, complete with bloomer shorts".

Just curious, how do you feel about Xianghua?

Hayabusa
13th February 2007, 09:44 AM
she harasses Vanessa about her boobs
Blatant jealousy.

God, I want more Vanessa stuff now. The fact I'm shit at using her doesn't change the fact that she's everything that's right with the world.

Oh, and your Momoko reasoning would almost melt my Momoko hating heart if I didn't absolutely hate the way she fights so much. When you put it like that she doesn't sound so bad... but in-game I just can't stick her. Sorry.

Jig: I'm not sure where we're going with this. Do you really think Eileen's older than 14 years old? That's not the only place I've seen her age listed, and even if it's wrong it won't change the way she looks, the way she actass, and the fact that she doesn't seem any older than 14 anyway.

They could say she's 50 years old and it wouldn't change that much - it'd just point out that an age I'd heard previously was incorrect.

Just curious, how do you feel about Xianghua?She blows goats and I hope she dies painfully.

You know that move she has where she throws a tantrum lying down on the ground? I like to pretend that's because her spine's broken and she can't get up, so she's flailing around in an attempt to stand - but she's paralyzed for life.

That's pretty much what I think of her. How about you?

I guess I should soften this by saying that she was a total pain in the ass to fight, and was another of those shits I'd have put on the tier pedestal. The UK Soul Calibur Champion lost matches lasting over an hour to someone who'd been using Xianghua for less than a day. UU+Y, BB+Y, FF+Y, Y.

Course, the UK scene isn't exactly top tier itself.

Jigsaw
13th February 2007, 09:58 AM
Well I wasn't really going anywhere in specific. Much like yourself her age has little to no bearing on how I feel about her, but for the sake your argument with Holden I thought it worth to point out that she didn't seem to have an official age. The link you posted did little to disprove that in my mind, but as mentioned it makes no real difference.

I have no real opinion on Xianghua. If nothing else she comes across as a competent fighter, as far as I'm concerned. She kind of jokes around at times, but that's a far cry from someone like Mignon or Momoko, who are IN-YOUR-FACE cutesy at all times and/or don't look capable of throwing a limp punch, let alone beating someone.

Hayabusa
13th February 2007, 10:05 AM
Heh, I don't like nippy, jabby characters that much and Xiangua had an incredibly irritating knack of wiping you into the air, or sidestepping as she attacked. She did freaking good damage with them too. She'd probably have been an non-entity as far as her character was concerned, but in gameplay she utterly annoyed the hell out of me - and she wouldn't shut up, either.

Yuri's my idea of silly and cute. I don't know why she works where others make me :< , she just does.

Izanami
13th February 2007, 10:15 AM
Luckily for Xianghua fans, she's 21! A pretty character with morals? Don't see them every day. She's cool.

Hayabusa
13th February 2007, 10:18 AM
She was 16 at first though, wasn't she?

Oh man. My blood's boiling with rage just thinking back on her. :/

Holden
13th February 2007, 10:34 AM
Xianghua bores me to death because she's a genetic carbon copy of the jabby Chinese girl in every single 3D fighter ever made.

Izanami
13th February 2007, 10:52 AM
Hey, at least she actually has charisma.

Internet
13th February 2007, 10:57 AM
She also had the best outfits in SC2 :)

Hayabusa
13th February 2007, 10:59 AM
Hey, at least she actually has charisma.
Really? Where?

Rad McAwesome
13th February 2007, 11:08 AM
Really? Where?

Youzansen was "JUST KIDDING"!

Izanami
13th February 2007, 11:11 AM
Youzansen was "JUST KIDDING"!

:bigtran:

Ultimate Jesus
13th February 2007, 11:15 AM
Oh, and as for censorship, Shun is usually drinking tea in the western VF releases (the kanji on his bottle is changed from 酒 to 茶, and his face doesn't get red). I'm not 100% which games they made those changes in (if not all), but I'm pretty sure it was in 3tb as well as both versions of 4. And as I'm sure you're aware, Vanessa's 1P (good) outfit was removed completely from the western versions of Evo.
When I played VF4evo, I'd guessed that Shun Di turning red was something that'd just been phased out over the years. I remembered it was taken out of Virtua Fighter 2 back in the day, but I didn't realise that they'd been removing it consistently. Pity really, as I think by now most of the Western audience can handle an old man drinking and showing signs of it. It's not like if you make him overdo it, he pisses and shits himself.
I heard that there's moves that decrease Shun's drinks counter. I don't suppose when you do them he vomits the spare alcohol up?

I've only played the PAL version of Evo, so I've never seen Vanessa's old outfit in action. I'm not that bothered that they removed it, but I wished they'd given us a more creative exchange than a pallet-swap of the other outfit.

Holden
13th February 2007, 11:45 AM
Oh, and your Momoko reasoning would almost melt my Momoko hating heart if I didn't absolutely hate the way she fights so much.

Capoiera? The Momokonba loop is all about mind games and rapid-fire changeups between high, low, overhead, and yes, even cross-up-- a fine tradition dating clear back to the equally adorable but much bustier-and-more-inclined-toward-bestiality Elena. And the first time I did her QBC+K to roll her across the ground into a legscissor and heard her go "phoenix aru!" I was sold for life. Definitely a worthy follow-up to Shingo.

And if Pechi Atakki bothers you-- take it up with Yuri, she started the ass-attack tradition

but in-game I just can't stick her. Sorry.

I bet Racewing could :smalltran

Hayabusa
13th February 2007, 09:20 PM
Capoiera? The Momokonba loop is all about mind games and rapid-fire changeups between high, low, overhead, and yes, even cross-up-- a fine tradition dating clear back to the equally adorable but much bustier-and-more-inclined-toward-bestiality Elena. And the first time I did her QBC+K to roll her across the ground into a legscissor and heard her go "phoenix aru!" I was sold for life. Definitely a worthy follow-up to Shingo.

And if Pechi Atakki bothers you-- take it up with Yuri, she started the ass-attack tradition
It's not the actual fighting style, it's her attitude while implementing it. I swear, I could boil it down to my intense hatred for characters who go 'Nya' a lot. Hearing such passionate and reasoned defence of a character group I hate and despise and want to beat with a broom is almost making me think I'm being too much of an outright bastard towards the entire group - but then, I just put on FFXI on the PS2 and suddenly find that my hands are clenching, my nostrils flaring and my eyebrows falling off in sheer fury.

Capoeira's a cool fighting style, but Momoko's attacks don't seem to have much actual impact which is always a shame.

Incidentally, Tina does ass attacks. Beautiful, deadly ass attacks and it's therefore impossible to fault them

Holden
13th February 2007, 10:07 PM
but then, I just put on FFXI on the PS2 and suddenly find that my hands are clenching, my nostrils flaring and my eyebrows falling off in sheer fury.

Those damn gilsellers.

Gustov
14th February 2007, 05:00 AM
Momoko fucking bloops when she runs. How could anyone even fathom liking that thing.

It really does blow my mind.

Mr. Pointy
14th February 2007, 09:13 AM
Momoko took over Angel as the complex chain move female character in KOF. Therefore, she is hated.

Holden
14th February 2007, 09:33 AM
edit: nm, missed 'runs'

Izanami
14th February 2007, 09:39 AM
She doesn't bloop now?

Holden
14th February 2007, 10:35 AM
There's basically no way on earth in which Momoko is not manifestly superior to Hinako

Internet
14th February 2007, 11:46 AM
Fuck THAT.

Holden
14th February 2007, 12:07 PM
Fuck THAT.

Cool, we've found the universe's first ever recorded Hinako fan.

Explain why she's not an awful, sub-May Lee concept please.

Izanami
14th February 2007, 12:36 PM
I like her too - she only wants to find someone to sumo with. :,<

The Vinny Mac
14th February 2007, 12:38 PM
Hinako is an admirable attempt at making a sumo character that would have a fanbase.

Holden
14th February 2007, 12:44 PM
Hinako is an admirable attempt across-the-board failure at making a sumo character that would have a fanbase.

Right, but it didn't work. Her creator is still pretty much the only person who likes her.

The Vinny Mac
14th February 2007, 12:53 PM
The key word was attempt. I guess I'm inviting someone to pull out an obscure character with this statement, but E. Honda has been the most original sumo character since his inception, and that's basically because he has paint on his face.

Izanami
14th February 2007, 01:12 PM
He's the most original because he's a standard fare sumo wrestler - just like Taka after him.

Well, at least she's more original than Momoko :smalltran

Holden
14th February 2007, 01:22 PM
Once again proving that original != good

The Vinny Mac
16th February 2007, 03:50 PM
Anyway, I bought the Hori Fighting Stick 3 for this game. My question basically is can I somehow make this shit work for the PC? I read something on Shoryuken about the HRAP3 working if you hold the HOME button for a few seconds. My computer recognizes it as "FIGHTING STICK 3", at least.

Jigsaw
16th February 2007, 08:08 PM
I don't think there are any drivers that lets you use it just yet. The Sixaxis drivers are still very crude, and my guess is it'll be a while before you can use any other controllers. I'm sure there'll be drivers eventually though.

Korigama
17th February 2007, 11:55 PM
Clearly, clearly, you have never even seen a fucking picture of Kula.

Depends on which picture, really. She tends to range from candid ingenue ('00 select screen portrait), to borderline pre-teen (second MI2 promo CG), to "I'll kill you if you so much as sneeze" (JP PS2 NeoWave cover). It's as though SNKP can't make up their minds.

Holden
18th February 2007, 12:31 AM
I wasn't literally referring to a-- ugh, jesus. *gunshot*

cka
18th February 2007, 07:56 PM
SO HOW ABOUT THAT VIRTUA FIGHTER 5 HUH

Jigsaw
18th February 2007, 09:31 PM
PRETTY DAMN GREAT IF YOU ASK ME

Hayabusa
18th February 2007, 11:15 PM
WELL, LET ME PLAY THE FUCKER AND I'LL TELL YOU MORE

Clear Sky
19th February 2007, 01:28 AM
We interrupt your regularly schedule VF5 news to inform you how clearly cool cka's avatar is.

P.S. http://www.youtube.com/watch?v=Dr8iAeziT-M

BobbyChun
19th February 2007, 06:05 AM
i wonder if maybe i tidied up neil's flat/mansion and prepared simple italian meals for him when he comes in from work, he'd perhaps buy me all of this?

jigsaw mate, bring it round! i'll supply the beers :)

Jigsaw
19th February 2007, 07:36 AM
I don't drink beer, sorry.

But hey, if you ever happen to be in or around Akita (or Gothenburg if we're talking after August) I'd be happy to have a few games. Also if I hypothetically were to bring it to the UK I'm not at all sure it'd all fit in my luggage. :S

The Million Dollar Street Fighter Fan
21st February 2007, 09:05 PM
Bought the game, and damn, the game is like pure sex in fighting game form! I fucking love the game! El Blaze is quite possibly the most awesome motherfucker in a 3D fighting game ever!

Also, the game also has a commentary mode to imitate all of those Virtua Fighter 5 tournament vids that have been circulating around the net in recent times, however, the American announcers they got to mimic the Japanese announcers sound like crap, so your better off turning off the commentary.

Other than that, this game may not be the savior of the PS3, but it does come pretty damn close to being one.

Utils
21st February 2007, 09:25 PM
You're right, it sounds pretty stupid in English. Maybe because its too loud? I say lower the sound effects. Like a commentary.

English:
ZaxS3LJMrqU

Japanese:
X9t9I5nrZjw

Internet
21st February 2007, 10:30 PM
The commentary is the best part of the game. It's supposed to sound stupid. Unfotunately, I don't think I can change the commentary language, but that's also supposed to sound stupid. I'm not sure if you've ever seen Jap fighting game tournaments but they have the equivalent of Jerry LAWLer at every one.

Utils
21st February 2007, 10:41 PM
I'll do you one better. I've listened to excited Koreans do commentary on Warcraft tournaments!

But yeah, I've seen battle opera. Those guys don't sound excited enough.


Now, the street Fighter Alpha guy... (If only)

Of course, I only listened to 59 seconds of American commentary, I could be wrong. Every time I see the commercial for this game something it starts the pilot light inside my belly. I think I might just wait for the 360 version and get it. And get a 360 while I'm at it.

Yes, VF5 is going to make me buy a 360. I'm almost certain of it.

EvilNeil
4th March 2007, 01:50 PM
There's an advert for VF5 on the back of this month's Retro Gamer magazine, which while being pretty damn exciting on its own, is made even more so thanks to the COMING SOON TO XBOX 360 message at the very bottom.

It's the first official acknowledgement of the port I've seen. :)

Shin ATproof
4th March 2007, 08:24 PM
The VF5 commercials here in the US have "coming soon to Xbox360" (or something like that) in very small text right next to the box of the PS3 version.

Izanami
5th March 2007, 02:20 AM
Luckily, JP VF5 has the US version of the game on the disc, so depending on what commentary you want to hear, you can switch your PS3 over to either region so you can get the best of both worlds.

The US commentary is indeed lol - haven't heard the JP version yet.

Clear Sky
6th March 2007, 12:25 AM
Luckily, JP VF5 has the US version of the game on the disc, so depending on what commentary you want to hear, you can switch your PS3 over to either region so you can get the best of both worlds.

The US commentary is indeed lol - haven't heard the JP version yet.

http://kakomubi.zenno.info/sn/all.html?1171778030

Someone link me to the US commentary immediately.

Viewtiful
6th March 2007, 04:57 AM
hey Jigsaw, I don't remember if it was posted but did you get the VSHG?

carbonater
6th March 2007, 07:16 AM
A guy that WORKS at Gamestop with me actually said, "VF5 sucks because it ripped off DOA."

I have no idea how he came up with that statement.

Chairman Mao
6th March 2007, 08:11 AM
A guy that WORKS at Gamestop with me actually said, "VF5 sucks because it ripped off DOA."

I have no idea how he came up with that statement.

You know, the main reason why I probably couldn't work at Gamestop is my low tolerance for ignorant customers. But Christ, that statement tops just about anything some dumb frat boy looking for the latest Madden could say.

Jigsaw
6th March 2007, 05:55 PM
Yeah, I have the VSHG. Got it with the first, supposed faulty shipment, but mine works fine. I love the feel of it, and it's perfect for VF5, but had I known beforehand that it doesn't work with PS2 games I probably would've bought the HRAP3 instead. :/

cka
6th March 2007, 06:03 PM
A guy that WORKS at Gamestop with me actually said, "VF5 sucks because it ripped off DOA."

I have no idea how he came up with that statement.

it's evident that yu suzuki is some sort of time traveller who went forward into the future to base his virtua fighter game from dead or alive, which was based on vf andTIME PARADOX

Shin ATproof
7th March 2007, 12:14 AM
A guy that WORKS at Gamestop with me actually said, "VF5 sucks because it ripped off DOA."

I have no idea how he came up with that statement.

LOL that reminds me of the time my friends and I overheard the conversation between two dickheads talking about Rick James dying. One of them said "Fuck Rick James, that guy sucks because he stole the beat from Hammer."

Yeah...we wanted to kick his ass but he was a friend of a friend so we just shook out heads in disgust and tried to forget about it.

Its almost as bad as hearing "did you know that Paul McCartney was in a band before Wings?"

Yeah, I have the VSHG. Got it with the first, supposed faulty shipment, but mine works fine. I love the feel of it, and it's perfect for VF5, but had I known beforehand that it doesn't work with PS2 games I probably would've bought the HRAP3 instead. :/

So I take it from that statement that HRAP3s play PS2 games on a PS3?

Jigsaw
7th March 2007, 01:17 AM
Yes.

cka
7th March 2007, 06:34 AM
LOL that reminds me of the time my friends and I overheard the conversation between two dickheads talking about Rick James dying. One of them said "Fuck Rick James, that guy sucks because he stole the beat from Hammer."

hahahahahah

EvilNeil
7th March 2007, 10:26 AM
it's evident that yu suzuki is some sort of time traveller who went forward into the future to base his virtua fighter game from dead or alive, which was based on vf andTIME PARADOX
Whoa you mean VF5 (http://www.highervoltage.net/mb/showpost.php?p=682942&postcount=668) came out before DOA1? That is an impressive display of temporal theft.

Dandy_J
7th March 2007, 11:48 PM
Whoa you mean VF5 (http://www.highervoltage.net/mb/showpost.php?p=682942&postcount=668) came out before DOA1? That is an impressive display of temporal theft.
I doubt someone that would say something like that ever played a DOA before DOA2.

cka
8th March 2007, 03:49 AM
Whoa you mean VF5 (http://www.highervoltage.net/mb/showpost.php?p=682942&postcount=668) came out before DOA1? That is an impressive display of temporal theft.

take your semantics and fuck off ok

cka
26th March 2007, 06:02 PM
welp game is awesome now

http://versuscity.net/cka-in-vf5/quest1.jpg

http://versuscity.net/cka-in-vf5/stance.jpg

Caj
18th April 2007, 01:17 AM
Looks like VF5:Evo is coming sooner than most people thought.

Early Info:
*2 New Characters
*Release:July 07 with PS3 port to follow shortly after

Link:
http://www.am-net.jp/#80

Source:
http://virtuafighter.com/forums/ubbthreads.php/ubb/showflat/Number/160041/page/0/fpart/1

cka
18th April 2007, 09:03 AM
aces

I hope they put picky into vf5:evo

Internet
18th April 2007, 09:11 AM
Better be discounted in price because fuck man 60 dollars.

cka
18th April 2007, 09:46 AM
its evo of course it will be discounted price

Fenix
18th April 2007, 11:12 AM
this is entirely too close to the console games release for them to not have planned some sort of downloadable expansion content. vampires, the lot of them.

-F.

Utils
18th April 2007, 03:03 PM
I don't care. Reminds me of the good ol' days when your shit was OLD by the time it was on your console.

Jigsaw
18th April 2007, 10:33 PM
:o

Ver. C was announced a few months ago, I really wouldn't expect such a substantial upgrade so soon, let alone a console port of it. Download or retail, I'm all over this the second it becoms available...

Internet
18th April 2007, 11:03 PM
Better be able to transfer my item data cuz it's a bitch to get that shit.

Dick Nation
20th April 2007, 05:15 AM
Arcade release, July. 360 release, August.

Here's to hoping.

Fenix
20th April 2007, 07:11 AM
VF5 Final Tuned announcement, September.

Dick Nation
20th April 2007, 07:16 AM
http://highervoltage.net/mb/image.php?u=379&dateline=1041982240

Fenix
20th April 2007, 07:25 AM
you think I'm a madman, but I am a god.

Dick Nation
20th April 2007, 02:28 PM
I think everyone on this goddamned board is mad.

I'm actually quite right.

Holden
20th April 2007, 05:16 PM
for some reason when I try to picture Sega right now I just see that fucking dog from duck hunt

Caj
2nd May 2007, 08:05 PM
VF5 360 Preview and Developer Interview
http://www.gamesradar.com/us/xbox360/game/features/article.jsp?articleId=200705019532777020&releaseId=2006122111543685040&sectionId=1003&pageId=200705019572444071

Samuel X
2nd May 2007, 11:07 PM
"Actually there are a lot of good American fighters like Mortal Kombat and Def Jam"

fucking ouch. Even worse is the fact that Def Jam is technically THEIR game. I'm surprised he got through that entire segment with a straight face.

cka
8th May 2007, 07:31 AM
vf5 ver c is getting something the vf series has been desparately lacking

a bingo mode!

and item quest, and costume mixing so you can make sarah look even MORE sluttier than usual

Izanami
8th May 2007, 07:44 AM
As long as they make her good in the process, I'm all for it.

Izanami
8th May 2007, 07:47 AM
http://img341.imageshack.us/img341/1305/dkp03gr2.jpg

AUGH~~~~~~

Internet
8th May 2007, 07:53 AM
Today will always be remembered as the day that VF became... fapworthy.

Jigsaw
8th May 2007, 09:01 AM
my av says you're late

Caj
8th May 2007, 09:35 AM
http://img341.imageshack.us/img341/1305/dkp03gr2.jpg

AUGH~~~~~~

Heres the link
http://www.virtuafighter.jp/dk_f.html

StriderM
8th May 2007, 10:20 AM
Well shit.

Frietstof
8th May 2007, 12:10 PM
I'm just wondering, but does the whole "AUGH MY DICK!" thing have anything to do with the little episode where I temporarily blew up my wang internally? I think Holden started it at one point, but there's no way the search engine would allow me to check :S

Izanami
8th May 2007, 12:49 PM
There's a thread by the title of AUGH MY DICK by DYLE somewhere in this very forum.

Holden
8th May 2007, 01:03 PM
I'm just wondering, but does the whole "AUGH MY DICK!" thing have anything to do with the little episode where I temporarily blew up my wang internally? I think Holden started it at one point, but there's no way the search engine would allow me to check :S

you what

Caj
8th May 2007, 01:17 PM
aw man ;/

Frietstof
8th May 2007, 02:48 PM
Don't worry, everything repaired itself just fine (http://highervoltage.net/mb/showthread.php?p=319278&#post319278) :S

Izanami
8th May 2007, 03:03 PM
I'm shocked that you want to bring attention to that again :s

Frietstof
8th May 2007, 03:08 PM
There's a thread by the title of AUGH MY DICK by DYLE somewhere in this very forum.

Ah yeah of course. Just found it. Still, it was created after the...thing, so perhaps I've been some kind of inspiration. Never mind, continue the VF talk ;S

Fenix
9th May 2007, 06:38 AM
whats costume mixing?

Izanami
9th May 2007, 06:49 AM
It means you can combine aspects from one costume type to another - so as the pic posted earlier dictates, Sarah can combine her C3 top with her C4 hot pants.

Fenix
9th May 2007, 07:35 AM
thanks,
<--- hasn't played a VF since 4 OG.

cka
9th May 2007, 09:29 AM
thanks,
<--- hasn't played a VF since 4 OG.

what the fuck at least find a copy of vf4:e

Caj
9th May 2007, 02:35 PM
no excuse on not having a copy of vf4:evo since its pretty easy to find copies for $5.00-$10.00+ nowadays

Fenix
10th May 2007, 07:18 AM
what would be the point of buying evo when 5 is out? Hey everybody, lets pick up tekken tag and learn bruce juggles, certainly those will be useful when t6 comes out.

Caj
10th May 2007, 07:28 AM
because VF4:Evo stuff is still viable in VF5,plus it has a much better training mode all around.

cka
10th May 2007, 09:59 AM
what would be the point of buying evo when 5 is out? Hey everybody, lets pick up tekken tag and learn bruce juggles, certainly those will be useful when t6 comes out.

because it's still a good game, dirt fucking cheap, and it's on ps2 so if you don't have a ps3 you can still play it

Fenix
10th May 2007, 01:19 PM
did you read the part where I've played vf4 already?

-F.

cka
10th May 2007, 01:31 PM
did you miss the part where vf4:e is drastically different from stock vf4?

by drastically different I mean quest mode > kumite mode, different game revision, loss of that stupid ai trainer system, etc.

-F.

Fenix
10th May 2007, 01:42 PM
There's drastically different and then there's tune different, and if its tune different, then probably just as much tuning between 4e, 4ft, and 5. . . (and 5e, the bandits). 10 bucks or not, I'm not picking up a dated fighter just to find out what new bracelets Sarah had a game ago.

-F.

cka
10th May 2007, 01:43 PM
but I'm sure you'd be right on the trolley when the newest sf2 rehash is released right

-F.

Fenix
10th May 2007, 01:46 PM
Look at my post history, pal. You don't know me very well, do you?

-F.

Internet
10th May 2007, 02:35 PM
lol I remember that time someone said that Fenix was actually grading the quality of his posts here with that sig thing he does. I loled. Heartily.

Fenix
11th May 2007, 06:48 AM
clowned

Caj
11th May 2007, 10:30 AM
This was just too strange not to post
hkTEe69KDZE

EDIT:Heres a bit of info(unconfirmed at the moment) on gameplay changes in VF5 Ver C
http://virtuafighter.com/forums/ubbthreads.php?ubb=showflat&Number=162216#Post162216

Redux
12th May 2007, 10:49 AM
Lol @ that video.

Also:
http://img478.imageshack.us/img478/6207/virtuaf5arc1pi3.th.jpg (http://img478.imageshack.us/my.php?image=virtuaf5arc1pi3.jpg)
http://img478.imageshack.us/img478/1536/virtuaf5arc2tj9.th.jpg (http://img478.imageshack.us/my.php?image=virtuaf5arc2tj9.jpg)http://img478.imageshack.us/img478/2170/virtuaf5arc3kt4.th.jpg (http://img478.imageshack.us/my.php?image=virtuaf5arc3kt4.jpg)
http://img478.imageshack.us/img478/9044/virtuaf5arc4jm4.th.jpg (http://img478.imageshack.us/my.php?image=virtuaf5arc4jm4.jpg)http://img478.imageshack.us/img478/7783/virtuaf5arc6cf9.th.jpg (http://img478.imageshack.us/my.php?image=virtuaf5arc6cf9.jpg)

Ultimate Jesus
12th May 2007, 11:21 AM
That video was fantastic. The best bit's when they all take turns hugging the El Blaze guy before he goes into battle, it was utterly heartwarming. The next best part is them rubbing Blaze's victory in the poor, bewildered opponent's face.

I don't suppose anyone knows who the guys dressing up as Virtua Fighters are? They seemed to do a pretty good job of imitating the voices, so I'm wondering if they're not the voice-actors. I've always wanted to know what sort of sub-human creature provides Lion's voice.

Furix
28th May 2007, 04:13 AM
I've always been militantly anti-Momoko, but Holden makes a good point. It seems to be one of those unfortunate things about the internet, that children (along with, er, everything else) automatically become sexualised. Whether you're lusting after them like GEL and Furix

What the hell, why did I get mentioned here? I don't even post here. Also, I am don't really lust for children. So stop.

Cherrn
28th May 2007, 05:01 AM
Just about everything on your LJ there contradicts that statement.

EvilNeil
28th May 2007, 08:34 AM
Looks like someone's been caught searching for their own name.

Can't wait for non-existent post #3,539, either.

Furix
28th May 2007, 01:18 PM
Just about everything on your LJ there contradicts that statement.

That thing is outdated.

Internet
28th May 2007, 01:24 PM
Also, I am don't really lust for children. So stop.
You should reduce the speed of your typing to slo-mo matrix like action of movement.
That way you won't make such ridiculous mistakes.

Furix
28th May 2007, 02:51 PM
:P w/e

It was 7am and I was tired.

Caj
31st May 2007, 11:24 AM
looks like its still a go for 360 VF5 in the summer
http://www.eurogamer.net/article.php?article_id=77158

Vincent
22nd June 2007, 04:03 AM
Some bits of news for the Xbox 360 version (http://www.gamepro.com/news.cfm?article_id=118069), among those, an official VF5 arcade stick for the X360.

Racewing
22nd June 2007, 08:01 AM
USB Hori stick plz.

Utils
22nd June 2007, 02:55 PM
lol I remember that time someone said that Fenix was actually grading the quality of his posts here with that sig thing he does. I loled. Heartily.

That was Holden.


And with news of Virtua Fighter on 360, it's only a matter of time before I get one.

Utils
22nd June 2007, 02:58 PM
Ooooh. (http://www.ufighterx.com/guides/videogame/360dpadfix/360dpadfix.htm)

Internet
22nd June 2007, 05:24 PM
Whatever happened to VF5 Evo? Was that bullshit?

Jigsaw
22nd June 2007, 11:04 PM
Yes, Hori will make the 360 stick, but considering they made the DOA4 stick, Fighting Stick 3 and countless others less-than-stellar sticks, it doesn't necessarily mean it will be fantastic. Hopefully they will make a RAP or something with similar quality, but I wouldn't be too surprised to see it being something more like the Fighting Sticks.

DYLE: Ver.C is still being tested and will probably see full release sometime within the next month or so. There's been some info on it, but so far nothing on Evo or whatever upgrade will come after Ver.C.

Mr. Pointy
27th June 2007, 09:58 PM
There's a rumour going around that the 360 version of VF5 will be Ver. C and have online play. The sources (Reno and MarkMan on GAF) seem trustworthy, but it's still a rumour. I think the Ver. C thing is just about guaranteed.

Hayabusa
28th June 2007, 12:49 AM
Online is probably a pipe dream, but Version C does sound likely.

Ultima
28th June 2007, 07:16 AM
MagicBox says 360 VF5 will have online play. Take that for what it's worth.

cka
28th June 2007, 09:39 AM
filthy lies

Caj
6th July 2007, 10:12 AM
VF5 360 is Officially Online,and based on Version C
http://kotaku.com/gaming/holy-crap/virtua-fighter-5-360-goes-online-275659.php

SEGA ANNOUNCES ONLINE MULTIPLAYER FUNCTIONALITY IN VIRTUA FIGHTER™ 5 FOR XBOX 360™

Premier Fighting Game Franchise Goes Online In Europe and North America

STOCKHOLM, SWEDEN (July 6, 2007) - SEGA® Europe, Ltd. and SEGA® of America, Inc. announced today that the highly-anticipated arcade fighting game, Virtua Fighter™ 5 for the Xbox 360™ video game and entertainment system from Microsoft, will feature an online versus mode at launch in Autumn 2007. The Xbox 360™ version of Virtua Fighter™ 5 is based on the latest arcade version update and features both analogue-stick and D-pad control, as well as vibration support. The game also includes an improved Quest mode featuring more CPU rivals, items, and emblems for character customisation. The DOJO mode has added features including leaderboards, training move settings, improved throw and escape training, and the option to change your opponent's position and recovery type. These all work to create a more refined DOJO mode where players can improve their fighting strategy.

Now featuring an online two-player versus mode via Xbox Live®, Virtua Fighter™ 5 will allow players to compete online. Players will also be able to select one of the 17 characters or customise them in Quest mode. Customisation features allow players to modify their characters by selecting from four base costumes and then attaching a wide range of unlockable and earnable items. Players will not only achieve victory by defeating highly-skilled opponents, but also by competing for prizes and earning in-game money which allows them to buy many items at an in-game shop.

"For a lot of very good reasons, Virtua Fighter™ 5 is regarded as the deepest and most revered fighting game available on next generation consoles", said Gary Knight, European Marketing Director, SEGA Europe. "Bringing Virtua Fighter™ 5 to the Xbox 360™ will not only capture an entirely new audience, but will allow gamers to show their Virtua Fighter™ skills online against friends and foes"

Created by the renowned development team AM R&D Department #2 out of Japan, Virtua Fighter™ 5 will be released in Autumn 2007.

Samuel X
6th July 2007, 10:19 AM
PS3 lost :(

Dr. Explosion
6th July 2007, 10:26 AM
They better have some damn good netcode...

El Fuerte's #1 Fan
6th July 2007, 10:37 AM
They better have some damn good netcode...
I can imagine some Akira and Aoi players having lotsa problems with some commands.

Internet
6th July 2007, 10:41 AM
I saw this news a few days ago, I thought it was here. But yeah, I'm not surprised. I think that this was panic mode for Sega because of Namco's new online perspective with PS3.

I heard a rumor that the new VF5 iteration is gonna be coming to PS3 as well. I hope so, because from what I heard, VF5 looks better than the PS3 version too.

Anyway, I hope that this is a successful port of the game, and with online, because VF5 desperately needs a US fanbase.

Caj
6th July 2007, 10:54 AM
Well if theres any signs I'd say that the PS3 is getting the 360 features as an upgrade.If anything,having an official price drop to 39.99 for the PS3 version seems to be a good hint.So it doesn't sound far fetched to have a $20-30 upgrade patch especially since all they have to do is modify the new data for PS3 use,but the actual online coding may take up the majority of the time.

cka
6th July 2007, 03:59 PM
I'm practicing my ducking jabs right now