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	<title>High Voltage Online</title>
	<link>http://www.highervoltage.net/herv5</link>
	<description>Fighting game website</description>
	<lastBuildDate>Wed, 27 Aug 2008 16:50:03 +0000</lastBuildDate>
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		<title>Review - Super Smash Bros Brawl (alternate)</title>
		<description><![CDATA[I think I&#8217;m going to have to get used to having things backwards. Soul Calibur IV went from being on my hate list to my love list, as has Street Fighter IV over its development - we&#8217;ll see if that latter one holds true when the game is released, but at this rate, I can&#8217;t [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2008/08/27/review-super-smash-bros-brawl-alternate/</link>
			</item>
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		<title>Review - Soul Calibur IV [alternate]</title>
		<description><![CDATA[As officially-ranked 198,592nd best Soul Calibur   IV player in the world, if not universe, I feel a strong duty to speak out as official ambassador for this game. So what shall we talk about? How about the huge, thrusting mammaries that jut forth from the chests of all of the   (legal) [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2008/08/26/review-soul-calibur-4-alternate/</link>
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		<title>Review - Soul Calibur IV</title>
		<description><![CDATA[Do you remember when Soul Calibur was cool? To me, it was a revelation. Holy shit FIGHTING GAMES suddenly became a reality to me, it and the later release of Tekken Tag Tournament, and ultimately sent me down the path that led me to being part of the hardcore and part of this community. The [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2008/08/25/review-soul-calibur-4/</link>
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		<title>Review - Ultraman: Towards the Future [SNES]</title>
		<description><![CDATA[In 1991, Tsuburaya Productions, in conjunction with some Australian TV Studio,  decided to try and craft an Ultraman series that would break the character, and the franchise, worldwide. Ultraman: Towards The Future was that series, and it really wasn’t very pretty.

The show, filmed in English, would be the first Ultraman in around a decade, [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2008/04/11/review-ultraman-towards-the-future-snes/</link>
			</item>
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		<title>Dial-A-Combo: SNK vs. Capcom on your mobile phone</title>
		<description><![CDATA[This year I finally bid farewell to my old cell phone.  It was a real antique, scarcely a step up from one of those World War II radio phones that some grunt would have to wear as a backpack while another soldier shoveled coal into it.  It sported an ultra-low-res monochrome screen and [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2008/04/08/dial-a-combo-snk-vs-capcom-on-your-mobile-phone/</link>
			</item>
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		<title>Review - Super Smash Bros Brawl</title>
		<description><![CDATA[Super Smash Bros Brawl is a mega-budget, mega-effort blockbuster of the highest order. It&#8217;s huge, it&#8217;s inescapable and it&#8217;s absolutely gorgeous.

As an evolution of Gamecube&#8217;s Super Smash Bros Meleé it&#8217;s hardly groundbreaking.  The inclusion of online play, which despite Nintendo&#8217;s continuing   lack of a proper gaming infrastructure has been received well enough, [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2008/04/07/review-super-smash-bros-brawl/</link>
			</item>
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		<title>Neil writes crap about Street Fighter IV</title>
		<description><![CDATA[Where were you when Street Fighter IV was announced?  Make a note of it now, because it&#8217;s information that you&#8217;ll   one day treasure, the way you remember where you were when the Spice Girls were assassinated or when the first   McDonald&#8217;s opened in Scotland.


It&#8217;s information a lot of people thought [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2007/10/17/neil-writes-crap-about-street-fighter-iv/</link>
			</item>
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		<title>The Online Fighting Experience: Mandatory Enhancement or Detrimental Novelty?</title>
		<description><![CDATA[The question of whether or not the new trend of including the all-important online feature into fighting games is a good one is a quandary that has plagued me for quite some time now.  It has finally come to the point where I feel the need to spell my thoughts out, for all to see [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2007/09/05/the-online-fighting-experience-mandatory-enhancement-or-detrimental-novelty/</link>
			</item>
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		<title>Review: Street Fighter III: New Generation (alternate 3)</title>
		<description><![CDATA[How do you follow up a game that single-handedly rejuvenated the dying arcade scene, transformed the entire notion of the two-player game, raised the bar for sprite art and animation and introduced hitherto unseen levels of controller and hit detection accuracy?

You can&#8217;t really, can you? For the longest time, Capcom certainly couldn&#8217;t, and so ended [...]]]></description>
		<link>http://www.highervoltage.net/herv5/2007/07/21/review-street-fighter-iii-new-generation-alternate-3/</link>
			</item>
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		<title>Review: King of Fighters NESTS collection</title>
		<description><![CDATA["Kusanagi, in every location? At the same time?"]]></description>
		<link>http://www.highervoltage.net/herv5/2007/05/09/review-king-of-fighters-nests-collection/</link>
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